#	m42-xmas-memory
#   Copyright (C) 2014  Jannik Haberbosch
#
#	This program is free software: you can redistribute it and/or modify
#	it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.

import os
import os.path

import pygame
pygame.init()

from code.constants import general
from code.constants import colours

class EnableDisableOptionImage( pygame.sprite.Sprite ):

	enable_image = None
	disable_image = None

	surf1 = pygame.image.load(
		os.path.join( general.GFX_PATH, "on.png" )
	)

	surf1.set_colorkey( colours.WHITE )
	enable_image = surf1
	surf2 = pygame.image.load(
		os.path.join( general.GFX_PATH, "off.png" )
	)
	surf2.set_colorkey( colours.WHITE )
	disable_image = surf2	
	
	def __init__( self, enabled, pos_center ):
		pygame.sprite.Sprite.__init__( self )

		self.enabled = enabled

		self.flip_image()

		self.rect = self.image.get_rect( center = pos_center )

#		EnableDisableOptionImage.enable_image.convert()


	def set_state( self, value ):
		self.enabled = value
		
			
	def flip_image( self ):
		if self.enabled:
			self.image = EnableDisableOptionImage.enable_image
		else:
			self.image = EnableDisableOptionImage.disable_image
